Anvil (until known as Scimitar) is a game engine created in by Ubisoft Montreal video game developers for use on Microsoft Windows, Nintendo. As the successor to the Anvil, the AnvilNext engine boasts several new technological tools for developers to work with, including deferred lighting, ambient. Games using a version of the AnvilNext engine (original or modified) by Ubisoft Divertissements Inc. It is the successor to the Anvil and the Scimitar engine.
Ubisoft Montreal has rebuilt AnvilNext from the ground, giving AC3's protagonist Ratohnhaké:ton a whole new deadly playground. Unreal Engine Devs, Please look at this video! I believe taking some ideas from this can improve Unreal Engine greatly. Notice Global. Game use Anvilnext engine: Assassin's Creed Unity () Assassin's Creed Syndicate () Tom Clancy's Rainbow Six: Siege ().